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BoundsExtensions.GetRenderBoundsPoints Method

Definition

GetRenderBoundsPoints gets bounding box points using Render method.

public:
 static void GetRenderBoundsPoints(UnityEngine::GameObject ^ target, System::Collections::Generic::List<UnityEngine::Vector3> ^ boundsPoints, UnityEngine::LayerMask ignoreLayers);
public static void GetRenderBoundsPoints (UnityEngine.GameObject target, System.Collections.Generic.List<UnityEngine.Vector3> boundsPoints, UnityEngine.LayerMask ignoreLayers);
static member GetRenderBoundsPoints : UnityEngine.GameObject * System.Collections.Generic.List<UnityEngine.Vector3> * UnityEngine.LayerMask -> unit
Public Sub GetRenderBoundsPoints (target As GameObject, boundsPoints As List(Of Vector3), ignoreLayers As LayerMask)

Parameters

target
UnityEngine.GameObject

gameObject that boundingbox bounds

boundsPoints
List<UnityEngine.Vector3>

array reference that gets filled with points

ignoreLayers
UnityEngine.LayerMask

layerMask to simplify search

Applies to