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IGL10.GlDepthBufferBit Campo

Definición

[Android.Runtime.Register("GL_DEPTH_BUFFER_BIT")]
public const int GlDepthBufferBit = 256;
[<Android.Runtime.Register("GL_DEPTH_BUFFER_BIT")>]
val mutable GlDepthBufferBit : int

Valor de campo

Value = 256
Atributos

Se aplica a