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GKVoronoiNoiseSource.Create(Double, Double, Boolean, Int32) Método

Definición

[Foundation.Export("voronoiNoiseWithFrequency:displacement:distanceEnabled:seed:")]
public static GameplayKit.GKVoronoiNoiseSource Create (double frequency, double displacement, bool distanceEnabled, int seed);
static member Create : double * double * bool * int -> GameplayKit.GKVoronoiNoiseSource

Parámetros

frequency
Double
displacement
Double
distanceEnabled
Boolean
seed
Int32

Devoluciones

Atributos

Se aplica a