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GLES20.GlBindTexture(Int32, Int32) Method

Definition

[Android.Runtime.Register("glBindTexture", "(II)V", "")]
public static void GlBindTexture (int target, int texture);
[<Android.Runtime.Register("glBindTexture", "(II)V", "")>]
static member GlBindTexture : int * int -> unit

Parameters

target
Int32
texture
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to