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[Sample of Mar 31st] Dynamically Load Native Library from .NET

 

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C# version:
https://code.msdn.microsoft.com/CSLoadLibrary-4f25687f
VB version: https://code.msdn.microsoft.com/VBLoadLibrary-40365581

Today’s code sample demonstrates dynamically loading a native DLL (LoadLibrary) get the address of a function in the export  table (GetProcAddress, Marshal.GetDelegateForFunctionPointer), and call it from .NET.  The technology is called Dynamic P/Invoke. It serves as a supplement for the P/Invoke technique and is useful especially when the target DLL is not in the search path of P/Invoke. If you use P/Invoke, CLR will search the dll in your assembly's directory first, then search the dll in directories listed in PATH environment variable. If the dll is not in any of those directories, you have to use the so called Dynamic PInvoke technique that is demonstrated in this code sample.

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Introduction

CSLoadLibrary in C# mimics the behavior of CppLoadLibrary to dynamically load a native DLL (LoadLibrary) get the address of a function in the export  table (GetProcAddress, Marshal.GetDelegateForFunctionPointer), and call it.

The technology is called Dynamic P/Invoke. It serves as a supplement for the P/Invoke technique and is useful especially when the target DLL is not in the search path of P/Invoke. If you use P/Invoke, CLR will search the dll in your assembly's directory first, then search the dll in directories listed in PATH environment variable. If the dll is not in any of those directories, you have to use the so called Dynamic PInvoke technique that is demonstrated in this code sample.

 

Using the Code

The sample DLL exports these data, functions and classes:

 // Global Data 
int g_nVal1 
int g_nVal2 
 
 
// Ordinary Functions 
int __cdecl GetStringLength1(PCWSTR pszString); 
int __stdcall GetStringLength2(PCWSTR pszString); 
 
 
// Callback Function 
int __stdcall CompareInts(int a, int b, PFN_COMPARE cmpFunc) 
 
 
// Class 
class CSimpleObject 
{ 
public: 
    CSimpleObject(void);  // Constructor 
    virtual ~CSimpleObject(void);  // Destructor 
       
    // Property 
    float get_FloatProperty(void); 
    void set_FloatProperty(float newVal); 
 
 
    // Method 
    HRESULT ToString(PWSTR pszBuffer, DWORD dwSize); 
 
 
    // Static method 
    static int GetStringLength(PCWSTR pszString); 
 
 
private: 
    float m_fField; 
};  

Implementation CSLoadLibrary

1. P/Invoke the API LoadLibrary to dynamically load a native DLL.

2. P/Invoke the API GetProcAddress to get the function pointer of a specified function in the DLL's export table.

3. Call Marshal.GetDelegateForFunctionPointer to convert the function pointer to a delegate object.

4. Call the delegate.

5. Call FreeLibrary on the unmanaged dll. (Be careful of calling kernel32!FreeLibrary from managed code! This is unsafe and can crash if done wrong

 

More Information

Type-safe Managed wrappers for kernel32!GetProcAddress

Dynamic PInvoke

MSDN: Exporting from a DLL

MSDN: Exporting from a DLL Using DEF Files

MSDN: Exporting from a DLL Using __declspec(dllexport)

MSDN: Creating and Using a Dynamic Link Library (C++)

HOWTO: How To Export Data from a DLL or an Application

Dynamic-link library