InfoBarSeverity Enum
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines constants that indicate the criticality of the InfoBar that is shown.
This documentation applies to WinUI 2 for UWP (for WinUI in the Windows App SDK, see the Windows App SDK namespaces).
public enum class InfoBarSeverity
/// [Microsoft.UI.Xaml.CustomAttributes.MUXContractProperty(version=0)]
/// [Windows.Foundation.Metadata.Version(1)]
enum class InfoBarSeverity
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.XamlContract, 65536)]
enum class InfoBarSeverity
[Microsoft.UI.Xaml.CustomAttributes.MUXContractProperty(version=0)]
[Windows.Foundation.Metadata.Version(1)]
public enum InfoBarSeverity
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.XamlContract), 65536)]
public enum InfoBarSeverity
Public Enum InfoBarSeverity
- Inheritance
-
InfoBarSeverity
- Attributes
-
Microsoft.UI.Xaml.CustomAttributes.MUXContractPropertyAttribute VersionAttribute ContractVersionAttribute
Fields
Name | Value | Description |
---|---|---|
Informational | 0 | Communicates that the InfoBar is displaying general information that requires the user's attention. For assistive technologies, they will follow the behavior set in the Processing_All constant. |
Success | 1 | Communicates that the InfoBar is displaying information regarding a long-running and/or background task that has completed successfully. For assistive technologies, they will follow the behavior set in the Processing_All constant. |
Warning | 2 | Communicates that the InfoBar is displaying information regarding a condition that might cause a problem in the future. For assistive technologies, they will follow the behavior set in the NotificationProcessing_ImportantAll constant. |
Error | 3 | Communicates that the InfoBar is displaying information regarding an error or problem that has occurred. For assistive technologies, they will follow the behavior set in the NotificationProcessing_ImportantAll constant. |
Examples
Tip
For more info, design guidance, and code examples, see InfoBar.
The WinUI 3 Gallery and WinUI 2 Gallery apps include interactive examples of most WinUI 3 and WinUI 2 controls, features, and functionality.
If installed already, open them by clicking the following links: WinUI 3 Gallery or WinUI 2 Gallery.
If they are not installed, you can download the WinUI 3 Gallery and the WinUI 2 Gallery from the Microsoft Store.
You can also get the source code for both from GitHub (use the main branch for WinUI 3 and the winui2 branch for WinUI 2).