UIElement.RightTapped Event
Definition
Important
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Occurs when a right-tap input stimulus happens while the pointer is over the element.
public:
virtual event RightTappedEventHandler ^ RightTapped;
// Register
event_token RightTapped(RightTappedEventHandler const& handler) const;
// Revoke with event_token
void RightTapped(event_token const* cookie) const;
// Revoke with event_revoker
UIElement::RightTapped_revoker RightTapped(auto_revoke_t, RightTappedEventHandler const& handler) const;
public event RightTappedEventHandler RightTapped;
function onRightTapped(eventArgs) { /* Your code */ }
uIElement.addEventListener("righttapped", onRightTapped);
uIElement.removeEventListener("righttapped", onRightTapped);
- or -
uIElement.onrighttapped = onRightTapped;
Public Custom Event RightTapped As RightTappedEventHandler
<uielement RightTapped = "eventhandler" .../>
Event Type
Remarks
RightTapped
for a touch action results from processing an action that remains in one place for a certain amount of time. If it's a touch action, a Holding event from the same element always precedes this, but RightTapped
won't fire until the touch point is released. If the time the pointer is pressed is too short and Tapped fires instead of Holding
, or if the Hold action ends with HoldingState as Canceled, RightTapped
won't fire.
RightTapped
is the event to handle for displaying context menus. See Touch interaction design and UX guidelines for custom user interactions for more info on how to use a right-tap interaction in your app design.
A RightTapped
event represents a gesture, whereas a PointerReleased event is a lower-level input event. RightTapped
and PointerReleased
events can fire as the result of a single user interaction. Even if a control is already handling pointer events in the control logic, or is handling manipulations, that doesn't prevent RightTapped
from firing.
A RightTapped
event is potentially the result of more than one pointer point. For the higher-level gesture events like RightTapped
you no longer have immediate access to PointerPoint details such as individual PointerId values or individual coordinates. You do have access to device type (PointerDeviceType) and for coordinates you can call GetPosition, which gives an average of the coordinates for a RightTap from more than one pointer point.
RightTapped
is a routed event. Also, an element must have IsRightTapEnabled be true
to be a RightTapped
event source (true
is the default). It is possible to handle RightTapped
on parent elements even if IsRightTapEnabled
is false
on the parent element, if the event bubbles to a parent from an event source child element where IsRightTapEnabled
is false
. For more info on the routed event concept, see Events and routed events overview.
For touch actions and also for interaction-specific or manipulation events that are consequences of a touch action, an element must be hit-test visible in order to be the event source and fire the event that is associated with the action. UIElement.Visibility must be Visible. Other properties of derived types also affect hit-test visibility. For more info, see Events and routed events overview.
RightTapped
supports the ability to attach event handlers to the route that will be invoked even if the event data for the event is marked Handled. See AddHandler.
Specific Windows Runtime controls may have class-based handling for the RightTapped
event. If so, the control probably has an override for the method OnRightTapped. A right-tap action might be associated with displaying a context menu or secondary window. For more info on how class-based handling for events works, see Events and routed events overview.
RightTapped for mouse and pen/stylus input
The input system processes an action where the user clicks the right mouse button while over the element as a RightTapped
action. The event doesn't fire until the right mouse button is released. Mouse input doesn't produce Holding events by default, no matter how long a mouse button is held down, or which button is held.
Some pen devices have multiple buttons, one of which can be used the same way that the right button on a mouse device is used. This depends on the device and its settings, but if a right-click equivalent is enabled by the pen device, the input system can fire RightTapped
for these actions also.