ThicknessHelper Class
Definition
Important
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public ref class ThicknessHelper sealed
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ThicknessHelper final
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class ThicknessHelper
Public NotInheritable Class ThicknessHelper
- Inheritance
- Attributes
Remarks
Thickness is a Windows Runtime structure that represents a pixel measure applied to the outside (margin) or inside (padding) render dimensions of a rectangular UI element. For example, Border.BorderThickness uses a Thickness
value.
ThicknessHelper
is one of several Helper classes that are intended to provide utility methods for Windows Runtime structure values. C# code can use members of Thickness instead, because utility members are available directly on the structure due to .NET runtime support. C++ code can only access the data values on Thickness, for example the Top
field value. For C++ developers, approximately the same utility features that a C# developer could use directly on Thickness are available in a static form on the ThicknessHelper
class.
Methods
FromLengths(Double, Double, Double, Double) |
Creates a Thickness value based on element values. C# code should use the Thickness(Double,Double,Double,Double) constructor instead. |
FromUniformLength(Double) |
Creates a new Thickness value using a uniform value for all the element values. C# code should use the Thickness(Double) constructor instead. |