ItemCollection Class
Definition
Important
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Holds the list of items that represent the content of an ItemsControl.
public ref class ItemCollection sealed : IIterable<Platform::Object ^>, IObservableVector<Platform::Object ^>, IVector<Platform::Object ^>
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class ItemCollection final : IIterable<IInspectable>, IObservableVector<IInspectable>, IVector<IInspectable>
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class ItemCollection : IEnumerable<object>, IList<object>, IObservableVector<object>
Public NotInheritable Class ItemCollection
Implements IEnumerable(Of Object), IList(Of Object), IObservableVector(Of Object)
<ItemsControl>
oneOrMoreFrameworkElements
</ItemsControl>
- Inheritance
- Attributes
- Implements
-
IEnumerable<Object> IIterable<Platform::Object> IIterable<IInspectable> IIterable<T> IEnumerable<T> IList<Object> IVector<Platform::Object> IVector<IInspectable> IVector<T> IList<T> IObservableVector<Object> IObservableVector<Platform::Object> IObservableVector<IInspectable>
Remarks
Enumerating the collection in C# or Microsoft Visual Basic
An ItemCollection is enumerable, so you can use language-specific syntax such as foreach in C# to enumerate the items in the collection. The compiler does the type-casting for you and you won't need to cast to IEnumerable
explicitly. If you do need to cast explicitly, for example if you want to call GetEnumerator, cast to IEnumerablewith an Object or FrameworkElement constraint.
Properties
Size |
Gets the size (count) of the collection. |
Methods
Append(Object) |
Adds a new item to the collection. |
Clear() |
Removes all items from the collection. |
First() |
Returns the iterator for iteration over the items in the collection. |
GetAt(UInt32) |
Returns the item located at the specified index. |
GetMany(UInt32, Object[]) |
Retrieves multiple elements in a single pass through the iterator. |
GetView() |
Gets an immutable view into the collection. |
IndexOf(Object, UInt32) |
Retrieves the index of the specified item. |
InsertAt(UInt32, Object) |
Inserts the specified item at the specified index. |
RemoveAt(UInt32) |
Removes the item at the specified index. |
RemoveAtEnd() |
Removes the last item in the collection. |
ReplaceAll(Object[]) |
Initially clears the collection, then inserts the provided array as new items. |
SetAt(UInt32, Object) |
Sets the value at the specified index to the item value specified. |
Events
VectorChanged |
Occurs when the items list of the collection has changed, or the collection is reset. |