MicaController.SetTarget Method
Definition
Important
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Overloads
SetTarget(WindowId, CompositionTarget) |
Connects this system backdrop controller to an |
SetTarget(CoreWindow, CompositionTarget) |
Connects this system backdrop controller to the specified |
SetTarget(WindowId, CompositionTarget)
Connects this system backdrop controller to an HWND
or AppWindow
with the specified WindowId.
public:
virtual bool SetTarget(WindowId windowId, CompositionTarget ^ desktopWindowTarget) = SetTarget;
/// [Windows.Foundation.Metadata.DefaultOverload]
/// [Windows.Foundation.Metadata.Overload("SetTargetWithWindowId")]
bool SetTarget(WindowId const& windowId, CompositionTarget const& desktopWindowTarget);
[Windows.Foundation.Metadata.DefaultOverload]
[Windows.Foundation.Metadata.Overload("SetTargetWithWindowId")]
public bool SetTarget(WindowId windowId, CompositionTarget desktopWindowTarget);
function setTarget(windowId, desktopWindowTarget)
Public Function SetTarget (windowId As WindowId, desktopWindowTarget As CompositionTarget) As Boolean
Parameters
- windowId
- WindowId
The identifier for the HWND or AppWindow to connect to.
- desktopWindowTarget
- CompositionTarget
The composition target to connect to.
Returns
bool
true
if the controller was able to set up the material as a system backdrop; otherwise, false
.
Implements
- Attributes
Examples
This example shows how to draw the Mica material in a Win32 app window using C++/WinRT.
bool SetupBackdrop(winrt::Microsoft::UI::WindowId windowId, winrt::Windows::UI::Composition::CompositionTarget compositionTarget)
{
winrt::Microsoft::UI::Composition::SystemBackdrops::MicaController micaController = winrt::MicaController();
return micaController.SetTarget(windowId, compositionTarget);
}
Remarks
Use this method to connect the MicaController
to a Win32 HWND
or an AppWindow.
This method must be called on a thread with a DispatcherQueue.
See also
Applies to
SetTarget(CoreWindow, CompositionTarget)
Connects this system backdrop controller to the specified CoreWindow
.
public:
virtual bool SetTarget(CoreWindow ^ coreWindow, CompositionTarget ^ compositionTarget) = SetTarget;
/// [Windows.Foundation.Metadata.Overload("SetTargetWithCoreWindow")]
bool SetTarget(CoreWindow const& coreWindow, CompositionTarget const& compositionTarget);
[Windows.Foundation.Metadata.Overload("SetTargetWithCoreWindow")]
public bool SetTarget(CoreWindow coreWindow, CompositionTarget compositionTarget);
function setTarget(coreWindow, compositionTarget)
Public Function SetTarget (coreWindow As CoreWindow, compositionTarget As CompositionTarget) As Boolean
Parameters
- coreWindow
- CoreWindow
The CoreWindow
to connect to.
- compositionTarget
- CompositionTarget
The composition target to connect to.
Returns
bool
true
if the controller was able to set up the material as a system backdrop; otherwise, false
.
Implements
- Attributes
Remarks
Use this method to connect the MicaController
to a CoreWindow.
This method must be called on a thread with a DispatcherQueue.