IDWritePaintReader::SetTextColor method (dwrite_3.h)
Sets the client-defined text color. The default value is transparent black. Changing the text color can affect the appearance of a glyph if its definition uses the current text color. If that's the case, then the SetCurrentGlyph method returns the DWRITE_PAINT_ATTRIBUTES_USES_TEXT_COLOR flag via the glyphAttributes output parameter.
Syntax
HRESULT SetTextColor(
DWRITE_COLOR_F const & textColor
);
Parameters
textColor
Type: _In_reads_(paletteEntryCount) DWRITE_COLOR_F const &
Specifies the text color.
Return value
A standard HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 (with Windows App SDK 1.2 or later) |
Header | dwrite_3.h |