XAUDIO2FX_REVERB_MAX
Maximum values for use with the XAUDIO2FX_REVERB_PARAMETERS structure.
- **XAUDIO2FX\_REVERB\_MAX\_WET\_DRY\_MIX** (100.0f)
**XAUDIO2FX\_REVERB\_MAX\_REFLECTIONS\_DELAY** (300)
**XAUDIO2FX\_REVERB\_MAX\_REVERB\_DELAY** (85)
**XAUDIO2FX\_REVERB\_MAX\_POSITION** (30)
**XAUDIO2FX\_REVERB\_MAX\_DIFFUSION** (15)
**XAUDIO2FX\_REVERB\_MAX\_LOW\_EQ\_GAIN** (12)
**XAUDIO2FX\_REVERB\_MAX\_LOW\_EQ\_CUTOFF** (9)
**XAUDIO2FX\_REVERB\_MAX\_HIGH\_EQ\_GAIN** (8)
**XAUDIO2FX\_REVERB\_MAX\_HIGH\_EQ\_CUTOFF** (14)
**XAUDIO2FX\_REVERB\_MAX\_REAR\_DELAY** (5)
**XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_FREQ** (20000.0f)
**XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_MAIN** (0.0f)
**XAUDIO2FX\_REVERB\_MAX\_ROOM\_FILTER\_HF** (0.0f)
**XAUDIO2FX\_REVERB\_MAX\_REFLECTIONS\_GAIN** (20.0f)
**XAUDIO2FX\_REVERB\_MAX\_REVERB\_GAIN** (20.0f)
**XAUDIO2FX\_REVERB\_MAX\_DENSITY** (100.0f)
**XAUDIO2FX\_REVERB\_MAX\_ROOM\_SIZE** (100.0f)
Remarks
Platform Requirements
Windows 10 (XAudio2.9); Windows 8, Windows Phone 8 (XAudio 2.8); DirectX SDK (XAudio 2.7)
Requirements
Requirement | Value |
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Header |
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See also