Framebuffer Control State Variables
- GL\_DRAW\_BUFFER
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Property Value Description: Buffers selected for drawing Attribute group: color-buffer Initial value: Get command: glGetIntegerv - GL\_INDEX\_WRITEMASK
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Property Value Description: Color-index writemask Attribute group: color-buffer Initial value: 1's Get command: glGetIntegerv - GL\_COLOR\_WRITEMASK
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Property Value Description: Color write enables; R, G, B, or A Attribute group: color-buffer Initial value: GL_TRUE Get command: glGetBooleanv - GL\_DEPTH\_WRITEMASK
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Property Value Description: Depth buffer enabled for writing Attribute group: depth-buffer Initial value: GL_TRUE Get command: glGetBooleanv - GL\_STENCIL\_WRITEMASK
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Property Value Description: Stencil-buffer writemask Attribute group: stencil-buffer Initial value: 1's Get command: glGetIntegerv - GL\_COLOR\_CLEAR\_VALUE
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Property Value Description: Color-buffer clear value (RGBA mode) Attribute group: color-buffer Initial value: 0, 0, 0, 0 Get command: glGetFloatv - GL\_INDEX\_CLEAR\_VALUE
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Property Value Description: Color-buffer clear value (color-index mode) Attribute group: color-buffer Initial value: 0 Get command: glGetFloatv - GL\_DEPTH\_CLEAR\_VALUE
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Property Value Description: Depth-buffer clear value Attribute group: depth-buffer Initial value: 1 Get command: glGetIntegerv - GL\_STENCIL\_CLEAR\_VALUE
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Property Value Description: Stencil-buffer clear value Attribute group: stencil-buffer Initial value: 0 Get command: glGetIntegerv - GL\_ACCUM\_CLEAR\_VALUE
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Property Value Description: Accumulation-buffer clear value Attribute group: accum-buffer Initial value: 0 Get command: glGetFloatv