MF_MT_AUDIO_CHANNEL_MASK attribute

In an audio media type, specifies the assignment of audio channels to speaker positions.

Data type

UINT32

The value of this attribute is a bitwise OR of the following flags, which are defined in the header file mmreg.h.

SPEAKER_FRONT_LEFT (0x1)

SPEAKER_FRONT_RIGHT (0x2)

SPEAKER_FRONT_CENTER (0x4)

SPEAKER_LOW_FREQUENCY (0x8)

SPEAKER_BACK_LEFT (0x10)

SPEAKER_BACK_RIGHT (0x20)

SPEAKER_FRONT_LEFT_OF_CENTER (0x40)

SPEAKER_FRONT_RIGHT_OF_CENTER (0x80)

SPEAKER_BACK_CENTER (0x100)

SPEAKER_SIDE_LEFT (0x200)

SPEAKER_SIDE_RIGHT (0x400)

SPEAKER_TOP_CENTER (0x800)

SPEAKER_TOP_FRONT_LEFT (0x1000)

SPEAKER_TOP_FRONT_CENTER (0x2000)

SPEAKER_TOP_FRONT_RIGHT (0x4000)

SPEAKER_TOP_BACK_LEFT (0x8000)

SPEAKER_TOP_BACK_CENTER (0x10000)

SPEAKER_TOP_BACK_RIGHT (0x20000)

Remarks

This attribute corresponds to the dwChannelMask member of the WAVEFORMATEXTENSIBLE structure.

The GUID constant for this attribute is exported from mfuuid.lib.

Requirements

Requirement Value
Minimum supported client
Windows Vista [desktop apps | UWP apps]
Minimum supported server
Windows Server 2008 [desktop apps | UWP apps]
Header
Mfapi.h

See also

Alphabetical List of Media Foundation Attributes

IMFAttributes::GetUINT32

IMFAttributes::SetUINT32

IMFMediaType

Media Type Attributes