DSTORAGE_DESTINATION_TEXTURE_REGION structure (dstorage.h)
Describes the destination for a request with DSTORAGE_REQUEST_OPTIONS::DestinationType set to DSTORAGE_REQUEST_DESTINATION_TEXTURE_REGION.
Syntax
struct DSTORAGE_DESTINATION_TEXTURE_REGION {
ID3D12Resource *Resource;
UINT SubresourceIndex;
D3D12_BOX Region;
};
Members
Resource
Address of the resource to receive the final result of this request.
SubresourceIndex
Describes the destination texture copy location. The subresource referred to must be in the D3D12_RESOURCE_STATE_COMMON state.
Region
Coordinates and size of the destination region to copy, in pixels.
Requirements
Header | dstorage.h |