DirectStorage
DirectStorage is a feature intended to allow games to make full use of high-speed storage (such as NVMe SSDs) that can deliver multiple gigabytes a second of small (for example, 64kb) data reads with minimal CPU overhead.
In this section
Topic | Description |
---|---|
Using DirectStorage | A quick introduction to using DirectStorage. |
DirectStorage API reference | This section is a reference for APIs declared in dstorage.h for DirectStorage-based programming. |