ISampleGrabber interface

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Note

[Deprecated. This API may be removed from future releases of Windows.]

 

The ISampleGrabber interface is exposed by the Sample Grabber filter. It enables an application to retrieve individual media samples as they move through the filter graph.

Members

The ISampleGrabber interface inherits from the IUnknown interface. ISampleGrabber also has these types of members:

Methods

The ISampleGrabber interface has these methods.

Method Description
GetConnectedMediaType Retrieves the media type for the connection on the input pin of Sample Grabber.
GetCurrentBuffer Retrieves a copy of the sample that the filter received most recently.
GetCurrentSample Not implemented.
SetBufferSamples Specifies whether to copy sample data into a buffer as it goes through the filter.
SetCallback Specifies a callback method to call on incoming samples.
SetMediaType Specifies the media type for the connection on the input pin of the Sample Grabber.
SetOneShot Specifies whether the Sample Grabber filter halts after the filter receives a sample.

 

Remarks

Note

The header file Qedit.h is not compatible with Direct3D headers later than version 7.

 

Note

To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.

 

Requirements

Requirement Value
Header
Qedit.h
Library
Strmiids.lib

See also

Using the Sample Grabber