ISampleGrabber interface
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Note
[Deprecated. This API may be removed from future releases of Windows.]
The ISampleGrabber interface is exposed by the Sample Grabber filter. It enables an application to retrieve individual media samples as they move through the filter graph.
Members
The ISampleGrabber interface inherits from the IUnknown interface. ISampleGrabber also has these types of members:
Methods
The ISampleGrabber interface has these methods.
Method | Description |
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GetConnectedMediaType | Retrieves the media type for the connection on the input pin of Sample Grabber. |
GetCurrentBuffer | Retrieves a copy of the sample that the filter received most recently. |
GetCurrentSample | Not implemented. |
SetBufferSamples | Specifies whether to copy sample data into a buffer as it goes through the filter. |
SetCallback | Specifies a callback method to call on incoming samples. |
SetMediaType | Specifies the media type for the connection on the input pin of the Sample Grabber. |
SetOneShot | Specifies whether the Sample Grabber filter halts after the filter receives a sample. |
Remarks
Note
The header file Qedit.h is not compatible with Direct3D headers later than version 7.
Note
To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.
Requirements
Requirement | Value |
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Header |
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Library |
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See also