IAMSetErrorLog interface

[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Note

[Deprecated. This API may be removed from future releases of Windows.]

 

The IAMSetErrorLog interface sets or retrieves an error log in DirectShow Editing Services (DES). The timeline object implements this interface. Applications can use this interface to log rendering errors at run time. Implement the IAMErrorLog interface in your application, and then call the IAMSetErrorLog::put_ErrorLog method on the timeline.

For more information on using this interface, see Logging Errors.

Members

The IAMSetErrorLog interface inherits from the IUnknown interface. IAMSetErrorLog also has these types of members:

Methods

The IAMSetErrorLog interface has these methods.

Method Description
get_ErrorLog Retrieves the current error log for this object.
put_ErrorLog Specifies an error log for the object.

 

Remarks

Note

The header file Qedit.h is not compatible with Direct3D headers later than version 7.

 

Note

To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.

 

Requirements

Requirement Value
Header
Qedit.h
Library
Strmiids.lib