PixEnginePoint4D structure
Represents a 4D point with 64-bit floating-point (double) coordinates.
Syntax
} PixEnginePoint4D;
Members
X
The position of the point on the X axis.
Y
The position of the point on the Y axis.
Z
The position of the point on the Z axis.
W
The value of the homogenous W component.
Requirements
Header | Vspixengine.h |