IPipeLineStagesRequest2::RequestComputeShaderStageAsync method
An asynchronous request to get whether the compute shader stage was used for the specified frame and event.
Syntax
HRESULT RequestComputeShaderStageAsync(
DWORD frameNumber,
EventID eventID,
IPipeLineStagesCallback * requestCallback,
DWORD requestCookie,
DWORD progressIntervalMsecs
);
Parameters
frameNumber
The specified frame.
eventID
The specified event.
requestCallback
The address of callback used to notify the host of results.
requestCookie
A cookie that uniquely identifies the request, and can be used to signal for it to be cancelled.
progressIntervalMsecs
Not used.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Header | Vspixengine.h |
See also