Texture2DArray::Operator function
Returns a read-only resource variable.
Syntax
R Operator[](
in uint3 pos
);
Parameters
-
pos [in]
-
Type: uint3
The index position. The first and second components contain the (x, y) coordinates. The third component indicates the desired array slice.
Return value
Type: R
A read-only resource variable.
Remarks
This method always accesses the first mip level. To specify other mip levels, use the mip.operator[][] method instead.
The texture samples can be used for bilinear interpolation.
This function is supported for the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x | x | x | x | x |
See also