Store function

Sets one value.

Syntax

void Store(
  in uint address,
  in uint value
);

Parameters

address [in]

Type: uint

The input address in bytes, which must be a multiple of 4.

value [in]

Type: uint

One input value.

Return value

This function does not return a value.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x

 

See also

RWByteAddressBuffer

Shader Model 5