clamp
Clamps the specified value to the specified minimum and maximum range.
ret clamp(x, min, max) |
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Parameters
Item | Description |
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x |
[in] A value to clamp. |
min |
[in] The specified minimum range. |
max |
[in] The specified maximum range. |
Return Value
The clamped value for the x parameter.
Remarks
For values of -INF or INF, clamp will behave as expected. However for values of NaN, the results are undefined.
Type Description
Name | Template Type | Component Type | Size |
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x | scalar, vector, or matrix | float, int | any |
min | same as input x | float, int | same dimension(s) as input x |
max | same as input x | float, int | same dimension(s) as input x |
ret | same as input x | float, int | same dimension(s) as input x |
Minimum Shader Model
This function is supported in the following shader models.
Shader Model | Supported |
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Shader Model 2 (DirectX HLSL) and higher shader models | yes |
Shader Model 1 (DirectX HLSL) | vs_1_1 and ps_1_4 |