dcl_thread_group (sm5 - asm)

Declare thread group size.

dcl_thread_group x, y, z
Item Description
x
[in] An usigned 32-bit integer. 1 <= x <= 1024
y
[in] An usigned 32-bit integer. 1 <= y <= 1024
z
[in] An usigned 32-bit integer. 1 <= z <= 64

Remarks

x*y*z <= 1024

This thread group declaration must appear once in a compute shader.

This instruction applies to the following shader stages:

Vertex Hull Domain Geometry Pixel Compute
X

Minimum Shader Model

This instruction is supported in the following shader models:

Shader Model Supported
Shader Model 5 yes
Shader Model 4.1 no
Shader Model 4 no
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

Shader Model 5 Assembly (DirectX HLSL)