IDirectXFileSaveObject::SaveTemplates method

Saves templates to a DirectX file. Deprecated.

Syntax

HRESULT SaveTemplates(
  [in]       DWORD cTemplates,
  [in] const GUID  **ppguidTemplates
);

Parameters

cTemplates [in]

Type: DWORD

Total number of templates to save.

ppguidTemplates [in]

Type: const GUID**

Address of a pointer to an array of the GUIDs for all templates to save.

Return value

Type: HRESULT

If the method succeeds, the return value is DXFILE_OK. If the method fails, the return value can be DXFILEERR_BADVALUE.

Remarks

The following code fragment provides an example call to IDirectXFileSaveObject::SaveTemplates and example contents for the array to which ppguidTemplates points.

IDirectXFileSaveObject * pDXFileSaveObject;
    
const GUID *aIds[] = {
    &DXFILEOBJ_SimpleData,
    &DXFILEOBJ_ArrayData,
    &DXFILEOBJ_RestrictedData};
    
hr = pDXFileSaveObject->SaveTemplates(3, aIds);

After using this method to save the templates, use the IDirectXFileSaveObject::CreateDataObject method to create a data object.

Requirements

Requirement Value
Header
DXFile.h
Library
D3dxof.lib

See also

IDirectXFileSaveObject

IDirectXFileSaveObject::CreateDataObject