ID3DXTextureGutterHelper::ApplyGuttersPRT method

Applies gutters to an ID3DXPRTBuffer buffer object.

Syntax

HRESULT ApplyGuttersPRT(
  [in] LPD3DXPRTBUFFER pBuffer
);

Parameters

pBuffer [in]

Type: LPD3DXPRTBUFFER

Pointer to an ID3DXPRTBuffer buffer object.

Return value

Type: HRESULT

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.D3DERR_INVALIDCALL

Remarks

Class 2 texels are generated by resampling class 1 and 4 texels.

The width and height of the texture must be the same as those returned by ID3DXTextureGutterHelper::GetWidth and ID3DXTextureGutterHelper::GetHeight.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXTextureGutterHelper