ID3DXSprite::GetDevice method
Retrieves the device associated with the sprite object.
Syntax
HRESULT GetDevice(
[out, retval] LPDIRECT3DDEVICE9 *ppDevice
);
Parameters
-
ppDevice [out, retval]
-
Type: LPDIRECT3DDEVICE9*
Address of a pointer to an IDirect3DDevice9 interface, representing the Direct3D device object associated with the sprite object.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.D3DERR_INVALIDCALL
Remarks
Calling this method will increase the internal reference count on the IDirect3DDevice9 interface.
Requirements
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See also