ID3DXSaveUserData::SaveTemplates method

A callback for the user to save a .x file template.

Syntax

HRESULT SaveTemplates(
  [in] LPD3DXFILESAVEOBJECT pXofSave
);

Parameters

pXofSave [in]

Type: LPD3DXFILESAVEOBJECT

Pointer to a .x file save object. Do not use this parameter to add data objects. See ID3DXFileSaveObject.

Return value

Type: HRESULT

The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR, as this will cause D3DXLoadMeshHierarchyFromX to fail also, and return the error.

Remarks

ID3DXSaveUserData::RegisterTemplates and ID3DXSaveUserData::SaveTemplates provide a mechanism for adding a template to a .x file for saving user data.

Requirements

Requirement Value
Header
D3dx9anim.h
Library
D3dx9.lib

See also

ID3DXSaveUserData