ID3DXSaveUserData::AddTopLevelDataObjectsPre method
Add a top level object before the frame hierarchy.
Syntax
HRESULT AddTopLevelDataObjectsPre(
[in] LPD3DXFILESAVEOBJECT pXofSave
);
Parameters
-
pXofSave [in]
-
Type: LPD3DXFILESAVEOBJECT
Pointer to a .x file save object. Use this pointer to call IDirectXFileSaveObject::CreateDataObject to create the data object to be saved. Then call IDirectXFileSaveObject::SaveData to save the data.
Return value
Type: HRESULT
The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR, as this will cause D3DXLoadMeshHierarchyFromX to fail also, and return the error.
Requirements
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Header |
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See also