ID3DXPRTCompBuffer::GetNumClusters method

Retrieves the number of clusters to use for compression.

Syntax

UINT GetNumClusters();

Parameters

This method has no parameters.

Return value

Type: UINT

Returns the number of clusters to use for compression.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXPRTCompBuffer