ID3DXPRTBuffer::Resize method
Changes the number of samples contained in the buffer.
Syntax
HRESULT Resize(
[in] UINT NewSize
);
Parameters
-
NewSize [in]
-
Type: UINT
Number of samples to be contained in the buffer.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the following value will be returned, E_OUTOFMEMORY.
Requirements
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See also