ID3DXEffectStateManager::SetMaterial method

A callback function that must be implemented by a user to set material state.

Syntax

HRESULT SetMaterial(
  [in] const D3DMATERIAL9 *pMaterial
);

Parameters

pMaterial [in]

Type: const D3DMATERIAL9*

A pointer to the material state. See D3DMATERIAL9.

Return value

Type: HRESULT

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Requirement Value
Header
D3DX9Effect.h
Library
D3dx9.lib

See also

ID3DXEffectStateManager