ID3DXEffect::CloneEffect method
Creates a copy of an effect.
Syntax
HRESULT CloneEffect(
[in] LPDIRECT3DDEVICE9 pDevice,
[out] LPD3DXEFFECT *ppEffect
);
Parameters
-
pDevice [in]
-
Type: LPDIRECT3DDEVICE9
Pointer to an IDirect3DDevice9 interface, representing the device associated with the effect.
-
ppEffect [out]
-
Type: LPD3DXEFFECT*
Pointer to an ID3DXEffect interface, containing the cloned effect.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.
Remarks
Note
This function will not clone an effect if the user specifies D3DXFX_NOT_CLONEABLE during effect creation.
To update shared and non-shared parameters in an active technique of a cloned effect, see ID3DXEffect::CommitChanges.
Requirements
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Header |
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Library |
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See also