ID3DXBaseMesh::GetVertexBuffer method

Retrieves the vertex buffer associated with the mesh.

Syntax

HRESULT GetVertexBuffer(
  [out, retval] LPDIRECT3DVERTEXBUFFER9 *ppVB
);

Parameters

ppVB [out, retval]

Type: LPDIRECT3DVERTEXBUFFER9*

Address of a pointer to an IDirect3DVertexBuffer9 interface, representing the vertex buffer object associated with the mesh.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXBaseMesh