ID3DXBaseEffect::GetVertexShader method
Gets a vertex shader.
Syntax
HRESULT GetVertexShader(
[in] D3DXHANDLE hParameter,
[out] LPDIRECT3DVERTEXSHADER9 *ppVShader
);
Parameters
-
hParameter [in]
-
Type: D3DXHANDLE
Unique identifier. See Handles (Direct3D 9).
-
ppVShader [out]
-
Type: LPDIRECT3DVERTEXSHADER9*
Returns a vertex shader object. See IDirect3DVertexShader9.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
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Header |
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Library |
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See also