ID3DXAnimationController::GetUpcomingPriorityBlend method

Returns an event handle to the next priority blend event scheduled to occur after a specified event.

Syntax

D3DXEVENTHANDLE GetUpcomingPriorityBlend(
  [in] D3DXEVENTHANDLE hEvent
);

Parameters

hEvent [in]

Type: D3DXEVENTHANDLE

Event handle to a specified event after which to search for a following priority blend event. If set to NULL, then the method will return the next scheduled priority blend event.

Return value

Type: D3DXEVENTHANDLE

Event handle to the next scheduled priority blend event. NULL is returned if no new priority blend event is scheduled.

Remarks

This method can be used iteratively to locate a desired priority blend event by repeatedly passing in NULL for hEvent.

Note

Do not iterate further after the method has returned NULL.

 

Requirements

Requirement Value
Header
D3dx9anim.h
Library
D3dx9.lib

See also

ID3DXAnimationController