ID3DXAnimationController::GetPriorityBlend method

Gets the current priority blending weight used by the animation controller.

Syntax

FLOAT GetPriorityBlend();

Parameters

This method has no parameters.

Return value

Type: FLOAT

Returns the current priority blending weight.

Remarks

The priority blending weight is used to blend high and low priority tracks together.

Requirements

Requirement Value
Header
D3dx9anim.h
Library
D3dx9.lib

See also

ID3DXAnimationController

SetPriorityBlend