D3DXVec3Scale function

Note

The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.

Scales a 3D vector.

Syntax

D3DXVECTOR3* D3DXVec3Scale(
  _Inout_       D3DXVECTOR3 *pOut,
  _In_    const D3DXVECTOR3 *pV,
  _In_          FLOAT       s
);

Parameters

pOut [in, out]

Type: D3DXVECTOR3*

Pointer to the D3DXVECTOR3 structure that is the result of the operation.

pV [in]

Type: const D3DXVECTOR3*

Pointer to the source D3DXVECTOR3 structure.

s [in]

Type: FLOAT

Scaling value.

Return value

Type: D3DXVECTOR3*

Pointer to a D3DXVECTOR3 structure that is the scaled vector.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec3Scale function can be used as a parameter for another function.

Requirements

Requirement Value
Header
D3dx9math.h
Library
D3dx9.lib

See also

Math Functions

D3DXVec3Add

D3DXVec3Subtract