D3DXVec2Scale function
Note
The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.
Scales a 2D vector.
Syntax
D3DXVECTOR2* D3DXVec2Scale(
_Inout_ D3DXVECTOR2 *pOut,
_In_ const D3DXVECTOR2 *pV,
_In_ FLOAT s
);
Parameters
-
pOut [in, out]
-
Type: D3DXVECTOR2*
Pointer to the D3DXVECTOR2 structure that is the result of the operation.
-
pV [in]
-
Type: const D3DXVECTOR2*
Pointer to the source D3DXVECTOR2 structure.
-
s [in]
-
Type: FLOAT
Scaling value.
Return value
Type: D3DXVECTOR2*
Pointer to a D3DXVECTOR2 structure that is the scaled vector.
Remarks
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec2Scale function can be used as a parameter for another function.
Requirements
Requirement | Value |
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Header |
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Library |
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See also