D3DXTriPatchSize function
Gets the size of the triangle patch.
Syntax
HRESULT D3DXTriPatchSize(
_In_ const FLOAT *pfNumSegs,
_Out_ DWORD *pdwTriangles,
_Out_ DWORD *pdwVertices
);
Parameters
-
pfNumSegs [in]
-
Type: const FLOAT*
Number of segments per edge to tessellate.
-
pdwTriangles [out]
-
Type: DWORD*
Pointer to a DWORD that contains the number of triangles in the patch.
-
pdwVertices [out]
-
Type: DWORD*
Pointer to a DWORD that contains the number of vertices in the triangle patch.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
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Header |
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Library |
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See also