D3DXFrameAppendChild function
Adds a child frame to a frame.
Syntax
HRESULT D3DXFrameAppendChild(
_In_ LPD3DXFRAME pFrameParent,
_In_ const D3DXFRAME *pFrameChild
);
Parameters
-
pFrameParent [in]
-
Type: LPD3DXFRAME
Pointer to the parent node.
-
pFrameChild [in]
-
Type: const D3DXFRAME*
Pointer to the child node.
Return value
Type: HRESULT
If the function succeeds, the return value is D3D_OK. If the function fails, the return value can be one of the following values: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Requirements
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Header |
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Library |
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See also