Debugging and diagnostics with Direct3D 12
In this section
Topic | Description |
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Use GPU-based validation with the Direct3D 12 Debug Layer | This topic describes how to make best use of the Direct3D 12 Debug Layer. GPU-based validation (GBV) enables validation scenarios on the GPU timeline that are not possible during API calls on the CPU. |
Use DRED to diagnose GPU faults | Device Removed Extended Data (DRED) is an evolving set of diagnostic features designed to help you to identify the cause of unexpected device removal errors. |