ID3DX11EffectShaderVariable interface

A shader-variable interface accesses a shader variable.

Members

The ID3DX11EffectShaderVariable interface inherits from ID3DX11EffectVariable. ID3DX11EffectShaderVariable also has these types of members:

Methods

The ID3DX11EffectShaderVariable interface has these methods.

Method Description
GetComputeShader Get a compute shader.
GetDomainShader Get a domain shader.
GetGeometryShader Get a geometry shader.
GetHullShader Get a hull shader.
GetInputSignatureElementDesc Get an input-signature description.
GetOutputSignatureElementDesc Get an output-signature description.
GetPatchConstantSignatureElementDesc Get a patch constant signature description.
GetPixelShader Get a pixel shader.
GetShaderDesc Get a shader description.
GetVertexShader Get a vertex shader.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectVariable

Effects 11 Interfaces

D3DX Interfaces