ID3DX11DataLoader::Decompress method
Note
The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
Decompresses encoded data.
Syntax
HRESULT Decompress(
[out] void **ppData,
[in] SIZE_T *pcBytes
);
Parameters
-
ppData [out]
-
Type: void**
Pointer to the raw data to decompress.
-
pcBytes [in]
-
Type: SIZE_T*
The size of the data pointed to by ppData.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 11 Return Codes.
Remarks
Use this method to load resources from file systems, such as ZIP files. When loading from an uncompressed resource, the decompression stage does not have to do any work.
ID3DX11DataLoader Interface can be inherited and its members redefined to support custom file formats.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|