ID3DX10SkinInfo::GetMaxBoneInfluences method

Get the number of vertices a bone can maximally influence.

Syntax

UINT GetMaxBoneInfluences();

Parameters

This method has no parameters.

Return value

Type: UINT

The number of vertices a bone can maximally influence.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10SkinInfo

D3DX Interfaces