D3DX10CreateAsyncResourceLoader function
Create an asynchronous-resource loader.
Syntax
HRESULT D3DX10CreateAsyncResourceLoader(
_In_ HMODULE hSrcModule,
_In_ LPCTSTR pSrcResource,
_Out_ ID3DX10DataLoader **ppDataLoader
);
Parameters
-
hSrcModule [in]
-
Type: HMODULE
Handle to the resource module. Use GetModuleHandle Function to get the handle.
-
pSrcResource [in]
-
Type: LPCTSTR
Name of the resource in hSrcModule. If the compiler settings require Unicode, the data type LPCTSTR resolves to LPCWSTR. Otherwise, the data type resolves to LPCSTR.
-
ppDataLoader [out]
-
Type: ID3DX10DataLoader**
The address of a pointer to the asynchronous-data processor (see ID3DX10DataProcessor Interface).
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Header |
|
See also