D3DX10CreateAsyncFileLoader function
Create an asynchronous-file loader.
Syntax
HRESULT D3DX10CreateAsyncFileLoader(
_In_ LPCTSTR pFileName,
_Out_ ID3DX10DataLoader **ppDataLoader
);
Parameters
-
pFileName [in]
-
Type: LPCTSTR
The name of the file to load. If the compiler settings require Unicode, the data type LPCTSTR resolves to LPCWSTR. Otherwise, the data type resolves to LPCSTR.
-
ppDataLoader [out]
-
Type: ID3DX10DataLoader**
Address of a pointer to the asynchronous-data loader (see ID3DX10DataLoader Interface).
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Header |
|
See also