D3DXCOLOR structure (D3DX10Math.h)

Note

The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead.

Describes color values.

Syntax

typedef struct D3DXCOLOR {
  FLOAT r;
  FLOAT g;
  FLOAT b;
  FLOAT a;
} D3DXCOLOR, *LPD3DXCOLOR;

Members

r

Type: FLOAT

Red component of the color.

g

Type: FLOAT

Green component of the color.

b

Type: FLOAT

Blue component of the color.

a

Type: FLOAT

Alpha component of the color.

Requirements

Requirement Value
Header
D3DX10Math.h

See also

D3DX Structures