ID2D1Factory::CreateWicBitmapRenderTarget methods
Creates a render target that renders to a Microsoft Windows Imaging Component (WIC) bitmap.
Overload list
Method | Description |
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CreateWicBitmapRenderTarget(IWICBitmap*,D2D1_RENDER_TARGET_PROPERTIES*,ID2D1RenderTarget**) | Creates a render target that renders to a Microsoft Windows Imaging Component (WIC) bitmap. |
CreateWicBitmapRenderTarget(IWICBitmap*,D2D1_RENDER_TARGET_PROPERTIES&,ID2D1RenderTarget**) | Creates a render target that renders to a Microsoft Windows Imaging Component (WIC) bitmap. |
Remarks
Your application should create render targets once and hold onto them for the life of the application or until the D2DERR_RECREATE_TARGET error is received. When you receive this error, you need to recreate the render target (and any resources it created).
Note This method isn't supported on Windows Phone and will fail when called on a device with error code 0x8899000b ( There is no hardware rendering device available for this operation ). Because the Windows Phone Emulator supports WARP rendering, this method will fail when called on the emulator with a different error code, 0x88982f80 (wincodec_err_unsupportedpixelformat).
Requirements
Requirement | Value |
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Library |
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DLL |
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