An animation control is a window that displays an Audio-Video Interleaved (AVI) clip. An AVI clip is a series of bitmap frames like a movie. Animation controls can only display AVI clips that do not contain audio.
Opens an AVI clip from a resource in a specified module and displays its first frame in an animation control. You can use this macro or send the ACM_OPEN message explicitly.
Plays an AVI clip in an animation control. The control plays the clip in the background while the thread continues executing. You can use this macro or send the ACM_PLAY message explicitly.
Directs an animation control to display a particular frame of an AVI clip. The control displays the clip in the background while the thread continues executing. You can use this macro or send the ACM_PLAY message explicitly.
Opens an AVI clip and displays its first frame in an animation control. You can send this message explicitly or use the Animate_Open or Animate_OpenEx macro.
Plays an AVI clip in an animation control. The control plays the clip in the background while the thread continues executing. You can send this message explicitly or by using the Animate_Play macro.
Notifies an animation control's parent window that the associated AVI clip has started playing. This notification code is sent in the form of a WM_COMMAND message.
Notifies the parent window of an animation control that the associated AVI clip has stopped playing. This notification code is sent in the form of a WM_COMMAND message.